PC GameLead UX/UI Designer

Human Element

Timeline

1+ years

Team

Solo UX/UI Designer

Platform

PC

Tools

Photoshop, Illustrator, CryEngine, Unreal

Human Element is a post-apocalyptic multiplayer survival game developed for PC. As the sole UX/UI designer, I led interface design across the full production cycle, translating a complex survival system into UI that stayed readable under pressure. The work spanned everything from HUD and inventory design to character creation and navigation with an emphasis on giving players the information they needed without interrupting the moment-to-moment experience of staying alive.

Final Designs

In-game HUD showing health, resources, indicators and chat screen.

Player final quick equip menu design.

Player in-game inventory menu with stats and resource info.

Final interface design for character creation menu.

Final design for the Character creation menu (Placeholder items).

Wireframes & Process

First wireframe mockup of the quick equip menu system.

Wireframe of player map with indicators for key in-game elements.